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Discovering a Passion for Audio Programming

Sound Design for Video Games

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Introduction

In 2020, as part of my Sound Design for Video Games module, I was tasked with developing sound effects, soundscapes, and music for a prototype game. This module was one of the final components of my online Bachelor (Honours) of Arts in Music Production and Sound Engineering course.

From Sound to Code

While working on this project, I was also deep into my dissertation research, which led me to experiment with code and audio programming. What started as a way to enhance my sound implementation soon became something much bigger — a newfound passion for coding.

The Turning Point

This experience opened the door to a whole new creative world, where sound design and programming intersect. It was the first step toward what would eventually become a full-fledged interest in game audio programming, setting the foundation for my later work in audio engines and interactive sound systems.

Final Thoughts

This project was more than just an academic requirement — it was the moment I realized that coding and sound design could go hand in hand. It marked the transition from music production to a broader exploration of audio technology and interactive media. This is where my journey into audio programming truly began.

This post is licensed under CC BY 4.0 by the author.