Rivals
The Track That Defined My Dubstep Sound
๐ต Listen to Rivals below | ๐ฎ Check out my other projects |
Introduction
Rivals holds a special place in my heart. After a long process of trial and error, I finally found an approach to producing dubstep that truly worked for me. Everything fell into place naturally during production, from sound design to composition.
Rivals has a special place in my heart. After a lot of trial and error, I finally grasped an approach I could work with on how to produce dubstep. Everything fell into place during production and sound design. and by the end of the project, I only needed to turn up the gain of the track as the mix was balanced to my satisfaction. Unfortunately, this was the last big track that I released as I was starting to show an interest in sound design for video games.
The Production Breakthrough
This track marked a turning point in my dubstep production workflow:
- Sound Design โ Everything clicked, and I found a method that made sound creation feel intuitive.
- Mixing & Balance โ By the end of production, the mix was already in a great place โ I only needed to turn up the gain to finalize it.
A Shift in Focus
Despite how much Rivals meant to me, it also became my last major track release. Around this time, I began developing a strong interest in sound design for video games, which gradually shifted my focus away from music production as a primary pursuit.
Final Thoughts
Rivals represents the culmination of everything I had learned in dubstep production up to that point. While it marked the end of one chapter, it also paved the way for a new journey into game audio and sound design.
Hit play and check it out above!